Skip to content
Notes
28. Review 2
Initializing search
ChuzaWick420/notes_publisher/
Notes
ChuzaWick420/notes_publisher/
Read Me
Dev Guide
Feature Showcase
Computer Science
General
Mathematics
Projects
University Notes
University Notes
Semester 1
Semester 2
Semester 3
Semester 4
Semester 5
Semester 6
Semester 6
CS411 Visual Programming
CS602 Computer Graphics
CS602 Computer Graphics
01. Introduction to Computer Graphics
02. Graphics Systems 1
03. Graphics Systems 2
04. Point
05. Line Drawing Techniques
06. Circle Drawing Techniques
07. Ellipse and other Curves
08. Filled Area Primitive - 1
09. Filled Area Primitives - 2
10. Mathematics Fundamentals
11. 2D Transformations 1
12. 2D Transformations - 2
13. Drawing Examples
14. Clipping - 1
15. Clipping - 2
16. 3D Concepts
17. 3D Transformations - 1
18. 3D Transformations - 2
19. Projections
20. Perspective Projection
21. Triangles and Planes
22. Triangle Rasterization
23. Lighting - 1
24. Lighting - 2
25. Mathematics of Lighting and Shading part - 1
26. Mathematics of Lighting and Shading part 2
27. Review 1
28. Review 2
29. Mathematics of Lighting and Shading part 3
30. Mathematics of Lighting and Shading part 4
31. Mathematics of Lighting and Shading part 5
32. Introduction to OpenGL
33. OpenGL Programming 1
34. OpenGL Programming 2
35. Curves
36. Space Curves
37. The Tangent Vector
38. Bezier Curves
39. Building Polygonal Models of Surfaces
40. Fractals
41. Viewing
42. Examples of Composing Several Transformations
43. Real World and Opengl Lighting
44. Evaluators, Curves and Surfaces
45. Animations
CS604 Operating Systems
CS606 Compiler Construction
MTH501 Linear Algebra
Semester 7
28. Review 2
Dated: 01-07-2025
Back to top